blendervr.console.logic.screens module¶
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class
blendervr.console.logic.screens.Logic¶ Bases:
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adapt_simulation_files_to_screen(loader_file, blender_file, processor_files)¶
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getMaster()¶
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getScreen(screen_name)¶
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getScreensNumber()¶
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getStates()¶
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quit()¶
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send_to_blender_player(command, message)¶
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set_screens(configurations, net_console, master_name, port, complements)¶
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start()¶
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start_simulation()¶
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stop_simulation()¶
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